Playing one for the first time, and looking for some general advice. Is there a guide posted? I found the summoner guide, but can't find one specifically for the synthesist.
I'm not sure it's worth a whole guide.
Optional
1) Try a reach build with slam or another big attack. The synthesist can't attack and cast on the same round. But if you play it like a reach cleric, then you can get some good casts in while grabbing AoOs.
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Zenith Games' guide to the builds has 3 different synthesist summoner builds listed, and their guide to the guides links to a synthesist summoner guide. I haven't read thru any of them and can't advise as to their quality.
Belafon | Feb 27, 2021, 03:25 pm |
Depends on what kind of "guide" you are looking for. If you are looking for an optimization guide it's pretty straightforward. If you are looking for a guide to being a good party member, it's basically just the reverse of that.
optimization:
1) Play a half-elf and take the alternate Favored Class Bonus of 1/4 point to the evolution pool. Dump your physical stats (except Strength, you want 13 so you can take Power Attack).
2) Maximize Charisma
3) Take 2 levels of Paladin
4) Take 1 level of Oracle of lore with the Sidestep Secret revelation (or other mystery with Cha-to-AC).
5) Take the Noble Scion of War feat.
6) Choose a Quadruped.
7) Important Evolutions: Pounce, flight, claws
8) Next evolutions: limbs, claws, improved natural attack, rend.
9) If you're at your max number of attacks, spend your evolution points on utility abilities.
Personally, I don't like playing with this kind of player, but if you're in a combat-heavy dungeon crawl it's pretty darn powerful.